LocalThunk’s Balatro, developed by Playstack, was deemed a royal flush as it was crowned Game of the Year at the 25th Game ...
"Balatro" took the top honor at this year's Game Developers Choice Awards while "Consume Me" won the prize for the Independent Games Festival.
Balatro was one of the standout games of 2024, taking the whole industry by storm and perfectly demonstrating there’s still ...
Game Developers Conference (GDC), the world’s largest and longest-running event serving professionals dedicated to the art ...
Balatro dominated the Game Developers Choice Awards last night, taking home Game of the Year and Best Debut alongside ...
Awards and the 25th annual Game Developers Choice Awards (GDCA). At the IGF Awards on Wednesday night, the independent game Consume Me won the Seumas McNally Grand and The Nuovo Award, which ...
LocalThunk was at the Game Developers Conference this week meeting with other developers, but van Halderen and Cheng-Moore ...
The online game development company took home the top prize of $10,000 for their success in developing custom servers and a ...
There are hundreds of panels, talks, and networking opportunities throughout the week-long event, culminating in the Game Developers Choice Awards. Parties and hands-on opportunities take place ...
“Balatro” won Game of the Year at the 2025 Game Developers Choice Awards (GDCA) on Wednesday, just after “Consume Me” received the top prize at the Independent Games Festival Awards (IGFA ...
was deemed a royal flush as it was crowned Game of the Year at the 25th Game Developers Choice Awards. Handed out on Wednesday at the Moscone Center in San Francisco, Balatro also snagged wins for ...